kideation -- are you kidding?

Wednesday, February 22, 2006

The Designer's Paradox



In a designer's utopia, we're completely freed from thinking about our tools because they are so well designed. But then, what ARE we supposed to think about? Designer's don't know -- thats for sure!

The point is simply that as a designer, you have to think about tools a lot so that others don't have to. But, in a twisted way, a designer hides the beautiful complexity of options that they themselves enjoy thoroughly.

Relatedly, a big part of a person's (even a non-designer's) pleasure in life might be the tools they choose and how they use them. Manual stick shifts are a good example of this. For these cases, the standards of design may need to be adjusted towards the playful (or other goal) rather than the simple.

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home